Friday, 10 January 2014

2D Production

Once Pre-Production line is complete and ready, we move on to the production line.

Here, I have split the production line to 2 different areas. This one is for the production of a 2D animation.

The main thing for 2D animation is making the keyframes and animating them. it takes a long time to create a frame each alone, and even longer if you have more than one character on each frame, making sure there are no mistakes, and that they move at the right pace. the keyframes would be followed from the storyboard and character designs that have been approved, therefore following the story and character for the film. When Animation was done traditionally on paper, the artists would draw each frame and test the character's movement by flicking back and forth the frames. With Flash and other similar computer software, you can use an onion-skin tool to see how each frame depicts the movement of the character, thereby helping you go back and edit any frame needed to adjust the right balance of the character and movement. if your animation includes character dialogue, then a dope sheet, along with recordings of the voices (depending whether it is necessary or not at the time), would be needed for the artist to draw the right mouth for each frame.

The animation itself would be put together by other departments, whom are in charge of adding colour, cleaning them up and taking camera shots of them in the order given (which is why each frame should be numbered). Approximately 2 seconds of animation would take a day to make. once every frame is made, coloured, cleaned up and given a shot, the animation will be taken to the final steps in the post-production line.